Sunday, August 31, 2008

Hands on with Jumpgate Evolution at PAX 08

gamertell jumpgate screen shot pax 08 penny arcade expo
The entrance to PAX 08 had an impressive display of Jumpgate Evolution, a new MMO space combat game made by Codemasters Online and NetDevil. The moment I saw it, I couldn’t help but to compare it to Eve Online. It was hard not to, as it is an MMO game with spaceships.

Of course, no one can copyright the MMO space game and Jumpgate Evolution has one great aspect that sets it apart from Eve: Jumpgate Evolution skips through much of the boring set-up involved in most MMO games and puts you right into the action.

When I sat down and began playing, I was on a mission to shoot enemy fighters in mere minutes. The controls were easy to get used to, and it reminded me of the old-school starfighting of Wing Commander or Star Wars X-wing Fighter.

Those games probably take you back, don’t they? Remember how good we thought the graphics on those games were back then? Jumpgate Evolution has excellent graphics, creating a universe that is not just a black field with stars, but a beautiful place colored by nebula clouds.

The game takes its name from the Jumpgates located in several places, which look like a cross between the Jumpgates on Babylon 5 with the transparent water effect of Stargate.

There are player vs. player options, and a player can even form groups called Squads. Every squad will get their own website saying who is in the group, and other important information, including how another player can join.

Unfortunately, there is no word on Jumpgate Evolution‘s release, as I was told that I wasn’t even playing the beta version. Until then, be on pins and needles. By the way, you might want to set up your computer with three monitors as the game becomes even more lifelike on a three-monitor setup.

Site [Jumpgate Evolution] Site [Penny Arcade Expo]

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