Sunday, December 20, 2009

‘Let’s Tap’ Review

Let’s Tap is the particular twist to this concept of Sega’s “party game” together with the control buttons, but goes further than other titles at the time to reinvent the genre, and that may not even need to hold the Wiimando in our hands to play. Not surprisingly, Yuji Naka (Sonic the Hedgehog’s father and now CEO of his own studio, prop Ltd.) said long ago that it would be Let’s Tap “at the first video game that could play up a penguin.” To play need three things: a smooth surface, a Wii Remote (Wiimando) a bit of coordination and eye / hand.

Design
Let’s Tap is a different game from the beginning: we draw the attention even before he put the disc into our package for their particular console. It is a cardboard box twice as long as normal, which includes another within the same carton box and finally the very ordinary plastic cover where you can find your disk and instructions. More than one will remember the Matroska Russian to unpack. To summarize: we have two boxes of thin cardboard Let’s Tap Sega courtesy to Player 1 and Player 2 will support them in their Wiimandos.

Regarding the game itself offers a very visual style is minimalist but colorful at the same time. Most items on display have a look like “virtual reality”, with pure forms, colored and translucent. Those who have played Rez or have seen the classic film Tron immediately recognize the style. The music and sounds for their part are very electronic style, which fits perfectly with what we are seeing on screen.

The potential graph Let’s Tap is not his strongest point, but if you think about the kind of game that it is understandable and at no time are cast under new-generation graphics prowess on the screen.

Playability
Most importantly, what makes this game is one of those “never seen it,” is his curious way of playing. Let’s Tap offers 5 different minigames with their multiplayer modes, all the drivers in the same way, and this is where the title of Prop innovates by offering a way to control only one of its kind: to put Wiimando face down on a smooth surface and beaten with hands gently on the surface so that the accelerometers detect Wiimando of our taps and the game will perform.

In the words may sound confusing or poorly responsive, but not to worry, as Let’s Tap is a very complete tutorial with which we soon got used to the control mode, which responds perfectly to our taps, no need to use too hard and the result is more accurate to what we may think. The menu of the game itself is handled in this manner, so soon we will be comfortable with the control.

Mini Game
lets tapAs with almost all games based on collections of minigames, where Let’s Tap truly shines is in multiplayer. Perhaps the simple premise of the 5 available evidence entertains us more than half an hour if we are alone, with family or friends but we have fun laughing and pounding the table for quite turn.

  • Marathon: The star of the title, and probably the mini that will spend more time, especially with friends. This is a game of athletics, to control a race where a runner and compete to reach the goal before the rest, and supports up to 4 players (human or controlled by the machine). The issue is the classic 2D platform with 3D elements. Need to run smoother beat to a certain pattern, and if we hit an obstacle must give stronger in time to jump. Sounds simple, but are difficult to add the 16 different tracks that are becoming increasingly complex and adding elements such as ramps, trampolines, tightrope etc. These tracks are unlockables, and we need to go opening win medals. Obviously in the case of 4 players will win a medal until he is finalized. Unlock new tracks is not terribly difficult, but to get gold in all races is a challenge not so simple and we can hook a lot, especially if you’re playing with friends, the founder is assured.
  • Keep the momentum: We can not avoid comparing this mini with Donkey Konga. In this test, we must continue with our taps the rhythm of the music indicated by a marker that moves from left to right. We can choose from 16 different songs, all original compositions for the game of musical styles such as dance, j-pop, etc.. The mechanical is too easy and fans of rhythm games will not impress them nothing, but for those unfamiliar with the genre will find it entertaining, though perhaps not the music taste of any dish.
  • Fixed Blocks: This mini recalls the traditional board game Jenga, which consists in building a block tower that should go after carefully removing the tower to collapse is not. The virtual version of Let’s Tap is controlled by touch more or less force, more or less quickly, which control how we are making the selected block of the tower. If you hit too hard or too fast, and destabilize the tower will fall, so, never better, we need to be very touching. Each block that we will get us points. To add interest, the blocks come in different colors, and if we get together about 3 or more of the same color will be converted into one special block that will give us more points if we get out. The difficulty increases with the addition of more colors. It is probably the best proof that uses the precision control mode of the game.
  • Space Bubble: This is another species of 2D platforms, but in this guide a character through a virtual scene with obstacles (mines, lasers, etc.). And enemies. The aim is to go as far as possible (the distance is indicated by a marker) without dying, we will collect star points on the road. We control the character with touches of light through space, propelled forward and hit harder to launch missiles. This is a test of skill and patience, because here the precision of control is not much, and it soon becomes repetitive gameplay to be slow. Is perhaps the weakest of all mini, but like the others, the multiplayer “battle” it adds more interest.
  • Browser: Not exactly a game but rather a visual experiment. The viewer is the only one of the 5 games with no multiplayer for obvious reasons, and that this is a kind of interactive screensaver where we can express ourselves creatively “through gentle touch or strong in different scenarios that react in different ways a canvas where our touches create brush strokes, an aquarium, a stage with fireworks, etc.. No competitive factor in the display, we could think of it as a virtual canvas to entertain time to experiment with shorter or control mode. A very charming Japanese pastime.

Conclusions
The most important thing to take into account when considering the purchase of Let’s Tap is: Do we have someone with whom to play? Are family members, couples or small, or friends, the fun it offers basically the title is that of the healthy competition and without complications in the living room of our house, sitting quietly and without worrying about having to make room for breaking something or if they fly the Wiimandos. The simplicity of its characteristic mode of control means that anyone is familiar with the games or not, can be handled without problems and have fun in just 10 minutes, which otherwise makes it very suitable for the most pequeñajos.

There are other advantages include: good distribution and a very competitive price (and grateful) set by Sega: 30 euros. If the answer to the previous paragraph is a yes, Let’s Tap is probably the best market for those looking for lots of fun easy in the company and a good price for Wii.

‘Guitar Hero 5′ Will Be On Wii SD 32GB

It is confirmed that ‘Guitar Hero 5′ will be the first Wii title to be able to use SD cards of 32GB capacity. This is confirmed by the boys from Vicarious Visions, who are responsible for developing this version.

With the possibility of using these cards could be solved by the large capacity hard disk failure on Wii, since it can give a lot of 32GB each other. Activision says that in fact this way we could store more than 800 items downloaded from the store of ‘Guitar Hero 5′ with a good quality audio information, the album cover, etc..

To this must be added the possibility of transferring all the material downloaded for ‘Guitar Hero: World Tour’ or ‘Guitar Hero: Smash Hits’, to be able to use it on’ Guitar Hero 5 ‘and the option of downloading disc. No more excuses about storage.

The next step will be to the next Wii games can also take advantage of these cards.

The Latest Update Available on Xbox 360

The head of Xbox Live content, known as Major Nelson has announced the latest updateof the Xbox 360. Microsoft console users can enjoy the latest developments are summarized below.

Hold on because the next generation of connected entertainment is about to arrive. Since Tuesday 11 August, more than 20 million Xbox LIVE members will receive the latest update from Xbox LIVE: a world of entertainment at your fingertips.

This major upgrade will change the way we receive and share our entertainment through Xbox LIVE. Xbox LIVE everything you need for your entertainment: festivals, games, movies or beautiful clothes for your Avatar.

Yes, if you want to keep your Avatar to the latest fashions, check out the new avatar Bazaar. The bazaar has a growing selection of stores offering first quality garments for famous fashion brands such as Adidas, Quiksilver, Roxy and Tokidoki. In addition, you’ll find unique clothing ‘Steampunk’ and ‘recession’. There are clothing-related games similar to those of “Halo 3″, “Fable II”, etc..

Moreover, you can get clothes and items of special avatar playing your favorite games. You can also assign them to play with accessories such as basketball, cheerleader pompoms and of (the fundamental) mobile phone!

And another key thing is to call the games, which you can play whenever you want directly on your Xbox 360 with just one click. The Games section at the request comes with a library of 20 titles that can be purchased with a credit card or Microsoft Points. New titles are added each week, but here you leave a list of the top twenty:

  • Assassin s Creed (Ubisoft)assassins creed
  • Burnout Paradise (EA)
  • Call of Duty 2 (Activision)
  • Elder Scrolls IV: Oblivion (2K Games / Bethesda Softworks)
  • Fight Night Round 3 (EA)
  • Kameo: Elements of Power (Microsoft Game Studios)
  • LEGO Star Wars: The Complete Saga (LucasArts)
  • Mass Effect (Microsoft Game Studios)
  • Meet The Robinsons (Disney)
  • MX vs. ATV Untamed (THQ)
  • Need for Speed Carbon (EA)
  • Need for Speed: Most Wanted (EA)
  • Perfect Dark Zero (Microsoft Game Studios)
  • Prey (2K Games)
  • Rockstar Games Presents Table Tennis (Rockstar Games)
  • Test Drive: Unlimited (Atari)
  • Tom Clancys Rainbow Six Vegas (Ubisoft)
  • Tomb Raider Legend (Eidos)
  • Viva Piñata (Microsoft Game Studios)
  • Viva Piñata 2: Trouble in Paradise (Microsoft Game Studios)

So you can enjoy a top of Xbox LIVE, now you have the freedom to place the content as you wish, sort your friends list Gamertag, state, and so on. Moreover, now all the content available via Xbox LIVE Bazar can be described with a five-star system, so you can see what he likes to people like you. And finally (for now), it’s much easier to see the accomplishments. Ah, yes, and the Matchmaking system has also been improved!

Indeed, this autumn there will be many more new features, including instant transmission to 1080p video with 5.1 audio to Zune, digital radio and custom Last.fm presence in major social networks: Twitter and Facebook.

EA Sports Active: That’s We Called Sport!

EA Sports Active is a step beyond the concept Wii Fit. Unlike Nintendo’s game, the EA offers a variety of training and a wide range of exercises.

Training.
The duration of training ranging from 20 minutes up to almost a few hours’ duration. When choosing a caloric expenditure will see planned for him. As we do the exercises we are seeing in real time the calories you are going to lose. The incredible thing of the duration of these exercises is that during the 50 minutes it can take the training will be with us continuously to the voice of our coach. Phrases such as “with every movement your body molds” or “go Tipaza you will be” are the daily and do not want to help motivate and work with more enthusiasm.

Another plus is the ability to unlock achievements such as “done squat 100 or 1,000 calories lost.” Achievements, although rare, are another motivating exercises every day. Furthermore, the game allows us to put our own goals.

Accessories
ea-sports-active-coverThe game includes two supplements that help you do the exercises: a headband and a thigh support that we can include in our nunchako. Both are very good quality, sturdy and with an ability to use pretty good.

As a curious remark that the tape may seem weak, or we may give the impression that the pressure that we apply during the exercises will not pose a challenge. I have to say that we should not look at the degree of pressure that gives us a recurrence and that the effort appears in the time we have to do a series of exercises and maintain a pace of continuous repetitions. At that time viereis and not as weak as you think the resistance posed by the tape.

The game is compatible with the Wii Balance Board. I could not try the exercises that make use of it, but it’s still good to know that we can further expand our experience with the game using Nintendo’s device.

Conclusion
A good option that goes one step further by training at home and not left as in the attempt, in my opinion, happened to Nintendo’s Wii Fit.

Contains various exercises and through the coach’s comments unlockables and achievements, we will get more motivated to lose weight or just tone up our muscles.

‘Tekken 6′ Will Come to Europe on October 30

I know that lately it seems that all games are falling for 2010 (my pockets are already trembling), but there are still companies willing to brave and publish games this year. Namco reassured to announce their ‘Tekken 6′ this fall.

More specifically, the game will be on market on October 30. It is when the sixth delivery of the famous saga of struggle is put on sale in their versions for PlayStation 3, PSP and XBox 360. About to meet 15 years of history, the franchise from Namco undoubtedly reap good sales that characterized him, and even more so when it is the first to reach this generation.

The title gives the war in Japanese arcades since November 2007, so expect to enjoy in the halls of our homes has not been short. However, it seems that it will be worth it, because we find the ‘Tekken’ biggest ever, thanks to its cast of 42 fighters, including 6 new and exclusive version 2 console.

And if ye are those who always want more and better, you be glad to know that in addition to the Standard Edition is available for sale to collectors will include a poster and a picture book of a hundred pages, as well as a limited edition that will include like a wireless controller that you can see in the picture . We still do not know their prices in euros, but it will cost +/- 69.99 pounds

tekken-6

PSP Will Have a Digital Comic Reader

Sony has always tried to make your PSP more than just a portable game console, focusing on alternative leisure activities which have not always been fraught very well. The latest bid to join the club announced comes from GamesCom 2009, and a priori it sounds very interesting: a digital comics reader.

This tool will be available from next December in a number of countries. When it arrive, your PSP will available to take hundreds of works by two publishers like Marvel and IDW.

Many publishers will join later: both large size and independent nature, and it is estimated that the catalog will grow with 50 new titles each month. There have been no details yet on how much it cost to read comics on the PSP screen, something that undoubtedly will be important to know in order to assess whether or not the acquisition of this tool.

For old style comic reader, who prefer to read on paper, it will be misfortune, but I have no doubt that this service will awaken the sympathy of those who do enjoy to read digital comics. Here I leave you with a few pictures so you can see something more in depth look look this application.

comics-psp

Saturday, December 19, 2009

Iron Man 2

Iron Man was an excellent start to long for Marvel Studios, who recovered the rights of one of its most emblematic characters to begin your journey as an independent film studio. The film, starring Robert Downey Jr. in the role of Tony Stark, was a major critical success and public, without great pretensions, it was an entertaining film, well made and of quality. As always happens with feature films, the movie Iron Man coming with a video game, which in this case would be made by Sega, who delegated to the studio Secret Level. The result would be a title with potential, but it missed by all land in a game too complicated.

Leaving aside the different opinions and criticism on this game (for some, the complex response to a realistic approach for a lot of practice, for others it was simply a title with very little care and polishing for yet), it is true It worked very well in the market, with sales of several million from all its versions. So no wonder the Japanese company re-load with a second game starring Iron Man, based in turn on the new release that film will come next May 7, 2010. Marvel Studios is putting all the meat on the grill for the sequel, following the success of the first film, with a staff of quality players.

Iron Man 2Robert Downey Jr repeats his role as Tony Stark, like Gwyneth Paltrow as Pepper Potts, and Samuel L. Jackson as Nick Fury. Which is not repeated Terrence Howard as James Rhodes (War Machine), who has been replaced by Don Cheadle campus for allegedly issues between the actor, the study and director of the film, which flies to Jon Favreau. In this interesting site, join names like Mickey Rourke, who is responsible for the role of Whiplash, or Scarlett Johansson, who will play the Black Widow. Obviously, this will be reflected in the stock game, which is based, in the film that gives it its name, but not be limited to repeating what was seen at the cinema on a screen, and playable in the version we will see more events.

Sega has included Matt Fraction to handle the script of a completely new storyline for the game, surrounded, hopefully rightly, the events of the film themselves, more or less like what we saw in The game that the Incredible Hulk Sega released the film with the same name. Matt Fraction is not a recognizable name such as Stan Lee, creator of the character, but has already made a gap between the American comic book fans thanks to his work over the past three years, not in vain, has been responsible for such series factory for Marvel as Iron Fist, Punisher, Spiderman, Young Avengers, Thor, Uncanny X-Men and the Iron Man

But there is one question that almost anyone who has played the first delivery will be doing. In this aspect, as has been seen at the recent Comic Con, in which he formally introduced the game, everything seemed to be good news. Sega is not any one company, and knows that despite strong sales, the final outcome of the first Iron Man was less than expected. Aware that the character had the potential to achieve a much better product, the Japanese company has been working to compose a new development team. The results are just as obvious to the naked eye, especially at the level of settings, but go much further, playable with major changes that greatly simplify the control of our armor in the game.

Unlike the original Iron Man, now we do not take care of all the manual skills of the character, so get away from that feeling of being in a simulator air much more complicated than that represented on-screen action required. The different types of flight control in a more dynamic and intuitive, with only certain movements of the analog sticks, which allows us to feel that we have total control over our ability to fly. Similarly, if before we had to change it manually and change the various promoters of the armor, selecting our main sources of energy as that required each state, now the machine will see to that.

According to what is happening, our faithful Jarvis will make the appropriate changes at any time, greatly simplified our work with the remote control, and may worry over the action. For example, as we saw in the Comic Con, if we are on the verge of falling to earth renewed energy to our thrusters to prevent our death, or whether we are attacking in a stable condition, enhance our energy shock. As its creators say, and who could testify to seeing the game in first person, the system works and manages to convey the feeling that we have greater control and ability sheathed in metal armor.

As a result of these strategic changes, the picture of all the gameplay changes a lot, and has used the opportunity to give the user can select between different types of attack. Some samples have been shown, centered on a kung fu configurations (power our punches and kicks), or brute force. It is not known yet what the total number of possible configurations, or if we can customize our fancy mixing different skills, but the premise seems to be very attractive to achieve a system of providing dynamic, accurate, and we do not require both flight.
In addition to the numerous changes in the character, we must also highlight the significant improvements in the environments. In the first game, giving the impression that we were flying at distances exaggerated, from which we could see everything around us seemed minuscule. This has undergone a radical change, with much more detail, larger enemies (and therefore more visible), and greater interaction with the environment. One of the samples seen in San Diego showed us a mission in which we had to enter a factory, eliminating some of the robots and run it before it explode, and in this aspect, the level of destruction caused is very high, higher than in the first installment. In conclusion, we have been shown to Crimson Dynamo, an enemy that does not appear in the film.

Far to go
Take almost a year before the Iron Man 2 comes to theaters and, presumably, to the stores as playable, but that is not let go so early is a good sign. No attempt is made to an accelerated development to try to arrive on time for the film premiere, and it seems that the team is able to introduce any changes deemed necessary in the original formula, plus an entirely new storyline that will increase the longevity of the title. There is no denying that the new game promises great things, and although it is still early to say, it is possible that we find the game that this character deserves. At least that is the intention of Sega, and is fighting for it.

Nintendo Hopes on “Mad World” and “The Conduit” Sales

Wii’s title as the best selling game console does not guarantee success for all of your games catalog. Nintendo’s platform has become the target of many developers around the world who hope to make quick profits from the sales of their games. However, it seems that there is no clear pattern in the structure of these sales.

Denise Kaigler, head of marketing at Nintendo America (NOA) ensures why some games do not have the same sales with other. Kaigler stresses the importance of word of mouth during the sale of games, ensuring that it is one of the best deals.

In his own words, “I do not know. It is difficult to draw a conclusion. You may get these titles to have the same curve that sales of Nintendo games that do not follow the traditional pattern of the highly successful launch and the subsequent cessation of sales. Our games have a long history of trade. earn popularity and this may be the case with The Conduit and Mad World. ”

Mad WorldKaigler hopes that these games might like to the consumer and is ultimately he who helps to improve sales through word of mouth. “They are playing deep experience and great challenges that we like very much. Our desire is to continue gaining in popularity and continue to sell more units in a progressive manner,” adds the executive of Nintendo America.

The Japanese firm still backs provide content for its users to the traditional and new audiences, according to Denise Kaigler: “We have games for our traditional users to the public that are close to entertainment. The [...] popularity of Wii, Nintendo DS and DSI demonstrates that we are doing well. ”

Kaigler says that Nintendo fans are very passionate and expressive. ” “Definitely, when we say things they disagree with something. The good thing is that they also know to recognize when they are happy and luckily got a good response to the celebration of E3,” argues the directive, which advocates Metroid: Other M as new great hope of the catalog Wii.

The Sims 3 Sweep in Sales

Electronic Arts announced that The Sims ™ 3 sold more than 1,400,000 units in its first week on the market and become the most sold game in the company history. Good welcome from fans of the franchise can be checked with the seven million downloads of content that players around the world have shared with the rest of the community including Sims characters, houses, films, etc.. The Sims 3, also downloadable from the App Store for iPhone ™ and iPod ® touch, reached from the day it launched the first ranking of downloads and has remained there since.

According to Rod Humble, President of EA Play, “with over a dozen awards, with very high ratings in the analysis of the press and with a very positive feedback from the community can be proud of the good start Sims 3, which shows that we have in our hands another great success. The large number of creations of The Sims ™ 3 downloads and online is an example of the passion of the players of The Sims. Now is your world and we look forward to seeing what they believe and share. ”

For his part Adam Sussman, Vice President of EA Mobile ™, said that “just 18 hours after its release, The Sims 3 had reached the top downloads of Apple’s mobile devices in 37 countries, which has become The third game in the history of EA Mobile to reach the top of Apple’s online downloads. The hit of the game along with the success of the show critics that the mobile experience in The Sims 3 is a milestone in the whole world. ”

Key features of The Sims 3 for PC and Mac
Sims 3Enjoy the endless creative possibilities with The Sims 3! Customize the appearance of your Sims in the new “Sims Creator” with a lot of opportunities and tools to define the physical and dress your Sim. Choose up to five individual personality traits to define the nature of your Sim and give meaning to his life from being a rock star to be a professional thief, if you decide to fulfill their wishes or not vital. Ultimately ¡Sims can create millions of unique!

You can also customize everything and feel like a real designer: home decor, floors, walls, clothes … you can choose the style of your Sim with myriad colors, patterns and materials.

Finally, create and edit your own films captured the life of your Sim, or by selecting images from the library of content. Choose the actors, music, scenery, sounds and show others your story. Record your online copy of The Sims 3 through the official website www.lossims3.com and you can share all your creations, get extra content like the new City of Riverview (no additional cost), find the latest news, spend your Simpoints in new clothes or furniture, and much more!

The Sims 3 is available from June 4 for PC, Mac, iPhone, iPod Touch and mobile devices. According to the code PEGI (Pan European Game Information), the recommended minimum age is +12. For more information, visit www.lossims3.com

‘Let’s Tap’ Review

Let’s Tap is the particular twist to this concept of Sega’s “party game” together with the control buttons, but goes further than other titles at the time to reinvent the genre, and that may not even need to hold the Wiimando in our hands to play. Not surprisingly, Yuji Naka (Sonic the Hedgehog’s father and now CEO of his own studio, prop Ltd.) said long ago that it would be Let’s Tap “at the first video game that could play up a penguin.” To play need three things: a smooth surface, a Wii Remote (Wiimando) a bit of coordination and eye / hand.

Design
Let’s Tap is a different game from the beginning: we draw the attention even before he put the disc into our package for their particular console. It is a cardboard box twice as long as normal, which includes another within the same carton box and finally the very ordinary plastic cover where you can find your disk and instructions. More than one will remember the Matroska Russian to unpack. To summarize: we have two boxes of thin cardboard Let’s Tap Sega courtesy to Player 1 and Player 2 will support them in their Wiimandos.

Regarding the game itself offers a very visual style is minimalist but colorful at the same time. Most items on display have a look like “virtual reality”, with pure forms, colored and translucent. Those who have played Rez or have seen the classic film Tron immediately recognize the style. The music and sounds for their part are very electronic style, which fits perfectly with what we are seeing on screen.

The potential graph Let’s Tap is not his strongest point, but if you think about the kind of game that it is understandable and at no time are cast under new-generation graphics prowess on the screen.

Playability
Most importantly, what makes this game is one of those “never seen it,” is his curious way of playing. Let’s Tap offers 5 different minigames with their multiplayer modes, all the drivers in the same way, and this is where the title of Prop innovates by offering a way to control only one of its kind: to put Wiimando face down on a smooth surface and beaten with hands gently on the surface so that the accelerometers detect Wiimando of our taps and the game will perform.

In the words may sound confusing or poorly responsive, but not to worry, as Let’s Tap is a very complete tutorial with which we soon got used to the control mode, which responds perfectly to our taps, no need to use too hard and the result is more accurate to what we may think. The menu of the game itself is handled in this manner, so soon we will be comfortable with the control.

Mini Game
lets tapAs with almost all games based on collections of minigames, where Let’s Tap truly shines is in multiplayer. Perhaps the simple premise of the 5 available evidence entertains us more than half an hour if we are alone, with family or friends but we have fun laughing and pounding the table for quite turn.

  • Marathon: The star of the title, and probably the mini that will spend more time, especially with friends. This is a game of athletics, to control a race where a runner and compete to reach the goal before the rest, and supports up to 4 players (human or controlled by the machine). The issue is the classic 2D platform with 3D elements. Need to run smoother beat to a certain pattern, and if we hit an obstacle must give stronger in time to jump. Sounds simple, but are difficult to add the 16 different tracks that are becoming increasingly complex and adding elements such as ramps, trampolines, tightrope etc. These tracks are unlockables, and we need to go opening win medals. Obviously in the case of 4 players will win a medal until he is finalized. Unlock new tracks is not terribly difficult, but to get gold in all races is a challenge not so simple and we can hook a lot, especially if you’re playing with friends, the founder is assured.
  • Keep the momentum: We can not avoid comparing this mini with Donkey Konga. In this test, we must continue with our taps the rhythm of the music indicated by a marker that moves from left to right. We can choose from 16 different songs, all original compositions for the game of musical styles such as dance, j-pop, etc.. The mechanical is too easy and fans of rhythm games will not impress them nothing, but for those unfamiliar with the genre will find it entertaining, though perhaps not the music taste of any dish.
  • Fixed Blocks: This mini recalls the traditional board game Jenga, which consists in building a block tower that should go after carefully removing the tower to collapse is not. The virtual version of Let’s Tap is controlled by touch more or less force, more or less quickly, which control how we are making the selected block of the tower. If you hit too hard or too fast, and destabilize the tower will fall, so, never better, we need to be very touching. Each block that we will get us points. To add interest, the blocks come in different colors, and if we get together about 3 or more of the same color will be converted into one special block that will give us more points if we get out. The difficulty increases with the addition of more colors. It is probably the best proof that uses the precision control mode of the game.
  • Space Bubble: This is another species of 2D platforms, but in this guide a character through a virtual scene with obstacles (mines, lasers, etc.). And enemies. The aim is to go as far as possible (the distance is indicated by a marker) without dying, we will collect star points on the road. We control the character with touches of light through space, propelled forward and hit harder to launch missiles. This is a test of skill and patience, because here the precision of control is not much, and it soon becomes repetitive gameplay to be slow. Is perhaps the weakest of all mini, but like the others, the multiplayer “battle” it adds more interest.
  • Browser: Not exactly a game but rather a visual experiment. The viewer is the only one of the 5 games with no multiplayer for obvious reasons, and that this is a kind of interactive screensaver where we can express ourselves creatively “through gentle touch or strong in different scenarios that react in different ways a canvas where our touches create brush strokes, an aquarium, a stage with fireworks, etc.. No competitive factor in the display, we could think of it as a virtual canvas to entertain time to experiment with shorter or control mode. A very charming Japanese pastime.

Conclusions
The most important thing to take into account when considering the purchase of Let’s Tap is: Do we have someone with whom to play? Are family members, couples or small, or friends, the fun it offers basically the title is that of the healthy competition and without complications in the living room of our house, sitting quietly and without worrying about having to make room for breaking something or if they fly the Wiimandos. The simplicity of its characteristic mode of control means that anyone is familiar with the games or not, can be handled without problems and have fun in just 10 minutes, which otherwise makes it very suitable for the most pequeñajos.

There are other advantages include: good distribution and a very competitive price (and grateful) set by Sega: 30 euros. If the answer to the previous paragraph is a yes, Let’s Tap is probably the best market for those looking for lots of fun easy in the company and a good price for Wii.

Flock! Review

Flock! is an innovative proposal that Capcom will be published on PC, PlayStation Network and Xbox Live Arcade in the spring.

Time, or actually the lack of it, led me to leave it saved on the hard drive until you overcome the flood of news that we have experienced this year. Now back to this analysis is happy for the weekend with a game downloadable highly recommended. Be abducted by ‘Flock!

I play two metacarpal that many are thinking of a flight simulator that besides deadly weapons with the latest technology. If in addition you can absorb all kinds of objects such as buildings and cars with your lightning abductor and then release to the city and destroy your enemies, it becomes GOTY on the day of launch.

Proper Games Instead this project is and what it brings’ Flock! ‘, A kind of simulator labrador, dogs by changing the UFOs, which we must guide the flock to the mother ship.

A form of the potential of a project? No, no one expected a title and with originality and new forms of gambling is positioned as one of the most attractive of Xbox Live Arcade.

Flock1The game presents a scenario more or less difficult (fences must move either with animals or with a physical strength of the rays of the building, pools and tall grass areas that are slowing the passage of our flock, breaks …) and a group of animals that we must take a point from A, which can be spread by a number of areas, a point B, representing the mother ship and the end of the road.

From here begins the simple complicated by the mix of barriers and animals, adding to a recent artificial intelligence that will put us in a bind over.

It is noteworthy that the animals do not follow us, we flee. And if your fear involves thrown in a ravine, regroup and influence to create slow motion trying to disperse or confused, do not hesitate to do so.

Although their appearance might indicate otherwise child ‘Flock!’ Is a title that will cost us to dominate. Besides, once the story mode or dull finish playing with a friend, the following will be dedicate to its full level editor or try to overcome the deranged ODIS that other users have uploaded to the network.

If you sobran and a few Microsoft Points, or already have the latest bombing or not you just draw special attention, ‘Flock!’ Can be a good buy. You may not excellent but certainly a remarkably noteworthy.

“Star Ocean: The Last Hope” Review

Science fiction and Japanese traditional role again shaking hands with the new release of the Star Ocean series, this time visiting the Microsoft console, an important route for multiple brands and systems since he was born in Super Famicom with a delivery that never came to Europe, until its remake for PSP. After a time in the Sony consoles, the series premieres its fourth chapter now on Xbox 360 The Last Hope, after third delivery that we enjoyed a few years ago in PlayStation 2. Not followed the story of the delivery, but we are going back in time to place ourselves at the beginning of your timeline, and explore the origins of the epic space saga.

However, the player must take into account from the outset that this occasion has not signed a script as strong as in previous installments, especially compared with some other titles that are coming to the market at this time or some of the important role of the Japanese representatives who can be found on Xbox 360. The topics are too obvious and the characters do not exactly compensate with his charisma and personal magnetism, so it helps us to forget these elements (in something as important as gender in history and narrative) elements are playable.

The story takes us, as we said, well back in time in the chronology of the series until the second half of the twenty-first century, a time when humanity achieves annihilate almost entirely in the nuclear holocaust. The few survivors must leave behind the Earth, completely devastated, and find a new home in the stars. Edge Maverick character in exploratory mission in the galaxy in search of the planet to become the new settlement of mankind, but who are caught in a battle for the fate of the galaxy itself when faced with a force hitherto unknown threat to all life.

Star OceanFortunately, Edge is not alone in this adventure, and will have a team of friends to help you face your destination while freeing their inner powers and progress throughout history, we reserve a couple of surprises here and there. Well, one is to say, because the truth is that the turns of the script are come without problems, although we assume that still work with the public is not as relic. Another drawback is that history is not peppered with humorous light elements, which would be nice, but it tries to stay serious and humorous on several occasions, both untenable situation for brutal dialogue inconsistency, even if you spend many minutes your story through video scenes.

In any case, the truth is that most fans of animation and science fiction clichés will forgive continued from both worlds and the characters flat. The boy protagonist, for example, is a buenazo, unreservedly, confident, idealistic, and, of course, is tricked by his vision of the world as candida (a twist on the dash), and more or less the same can be categorization with the rest of the cast protagonist, each with a role as canon as irremovable until, suddenly, something happens (either by being designated as by our choice) and yes there is a change, but does not always work, and is come. But it must be borne in mind that there are several available late, according to which elections have taken in those moments, which will boost the interest in it and the replay value.

But if we forget this simple in their characters and story, what we find is a role playing game fun to play with an interesting combat system, which is, after all, one of the cornerstones of the genre. What is not accomplished in history, largely to replace a system consisting playable and dynamic in that the battles are not random and are conducted in real time with direct control over one of the characters in our group of players (up to four in battle). The remaining members carried out their own struggle with the artificial intelligence routines on which we established earlier, also taking into account that a character can change very quickly to maintain a manual control over their actions. Similarly, changing the characters of the quartet of battle is swift and direct, what we must bear in mind as their characteristics and abilities are different, so they need to take a balanced team, or specifically designed for a challenge.

The fighting is very intense pace, even at a nearby arcade, and the truth is that most sencillotes remind us of a machacabotones use, giving good indication of the dynamism of the game. But do not be fooled: the strategic factor is palpable to enemies a bit more difficult, especially when it comes to fighting the final bosses. And is that these leaders have behavior patterns, routines, we should observe in order to counter them, find their weaknesses and exploit them to our advantage to have options for victory. If we do well, the strategy used may replace brute force and allow progress without having to turn to crush hordes and hordes of smaller enemies to level up, and if not we will roll that, just because you go up level and male no more.

In fact, if they so wish, the battles may have provided an important strategic factor, you have to take into account the level of aggressiveness of the enemies, tempted to focus on one character and attack him. Moreover, if the enemy is set on us and attack us but we are able to feint and it can be confusing to use a special counter move. You can also use special attacks desperate (Rush) when we can just energy, which allows us to link with other offensive team members.

Another strategic point of fighting is that we set specific tasks, such as eliminating one of two enemy attack, use only one technique in particular, and so on. If we do, we will be rewarded, and we must keep in mind that rewards are cumulative, which is represented in the form of chips that go into joining a board, that gives us as we combine a kind of reward or otherwise. This implies, in other words, given a wide latitude to go to customize characters, or choose to add more money, or points to improve skills, etc. So that we can choose to progress their skills according to our style of play. Furthermore, it should be fitted well, we can make a blunder to lose these cards, but the fact is that when we are done with the game system, this, that sounds a bit strange and counted, more than good works and can be addictive and interesting in itself.

Outside the battlefield exploring the scenarios is also important, and we all kind of environments, but the dungeons are going to be a fundamental part of their development, and where more resources we can add, collecting materials, energy, etc. . This is important because then we use these resources to create objects through the creation of them. We must find formulas or recipes as we move forward, which is what we used to know how to combine the collected materials for objects that are themselves useful. The advantage is that, although comprehensive and profound, simple and accessible, making it easy to get with it and forge weapons, armor, and even objects to decorate and personalize our ship. At some point the system evolves and the game opens up more possibilities through a character can combine objects created, which opens a huge range of possibilities.

Visually the game is pretty and colorful, thanks to a good level of detail, colorful scenery and a very well rounded amount of video scenes, combined with designs clearly inspired characters in Japanese animation. But all is not gold that glitters, and there are certain points of weight against him. We are thinking, especially in the recycling design of the enemies, which is highly repetitive and are more reminiscent of the age of 8 and 16 bits of color and its variations on the same sprite in an abusive manner. And no less importantly, the camera is a nonsense, and that in moments of action can make us suffer, because it does not always respond as expected of it, with strange angles other flaws that are too common.

More or less the same thing happens with the voices there are many (in English) and is technically good, but there is an important element in control, which is the quality of interpretation. The Japanese audio is not offered as an option, but at least the melodies are pleasant and it is well adapted to what is happening on screen, showing more care in their production due to the compositions of Sakura, one of the usual saga.

The Last Hope is supplemented with content added to which we can access when we’ve passed the adventure, as two additional difficulty levels, which is reflected in the fighting much more intense and hard, which brings an extra length to a title is already very long thanks to the huge number of secondary missions there. Completing the game opens up new challenges, additional missions and dungeons, to unlock rewards such as prescriptions, among others. It is an important incentive to be further delineated with the combat system, a sort of coliseum, which struggled to collect prizes and trophies.

Conclusions

Star Ocean: The Last Hope we have a role play in highlighting and much, your game system, with heavy fighting and which make it very satisfactory rate of development. Likewise, everything that surrounds it works rather than good, and is the highlight of his approach. But on the other hand, the story is really weak, and has significant gaps in the building of characters and situations, while maintaining a sufficient interest to make progress, of course. That means that, depending on what you seek, the game will give us important rewards or not, so it is important to know their weaknesses and points to his favor, as is decompensated. If these deficiencies do not pose a problem for us, fun is guaranteed, with their intensity level of strategy and variability of the fighting, and many additional extras to compliment your package contents.