Need for Speed: Undercover will be released on every current console and handheld device on November 18, 2008. Games with multiplatform releases are usually stripped down versions of the game on more powerful consoles, but in this case NFSU for Wii is a unique experience.Gamecyte conducted an interview with the game’s producer, Tim Fields, about what makes the Wii version of NFSU so much different than the rest.
NFSU for the Wii was built specifically for the console. Some of the controls are so unique to the Wii other consoles can’t pull it off. Take the Logitech Speed Force Wireless Racing Wheel, for example. This wheel was built with the Wii version of NFSU in mind and is currently the only game the wheel will work with.
Fields said the those who choose the Wii wheel are in for a more engaging experience:
The mechanics of what you’re doing with your hands are completely different on the Wii. I’m throwing that outer elbow way up and turning the wheel hard to the side, and at the same time I’m pulling the trigger – and when you watch people playing it, they’re typically tilting the wheel up a bit to try and arrest their momentum and so on – you get into it more.
Even if players choose to use another control scheme such as the Wii Remote, Nunchuck, or Classic Controller they will still be able to handle the complex maneuvers of the Heroic Driving Engine. The Heroic Driving Engine is based around using techniques such as pulling off 180° reverses or J-turn’s at blistering speeds.
Controllers aside, NFSU for Wii will continue to encourage gameplay with friends in the same room. There will be split-screen and quad-screen modes with little chance of incorporating online play. This game is meant to challenge hardcore players and provide an enjoyable experience for newcomers. Fields assures us the Wii version will be every bit as good as the PS3 or Xbox 360 versions with an open world and a story slightly tweaked for the Wii audience.
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